Tag Archives: student work

Showcasing Event for Undergraduate projects. A Successful Event that is coming to be Annual…

Friday, 27th April 2012, marked the end of the Showcasing week for the Undergraduate Projects work, with an Interactive demos sessions. Students, Staff and Visitors gathered in Comp Lab ‘B’ in the School of Computer Science, where the event was officially opened by the Head of the School, Dr David Cobham.

Local companies, like Rockstar Games and Artsgraphica, participated in the event and the judging panel. The event included Posters around the lab and interactive demos including; Websites, Gesture-controlled Robots, Retinal Analysis, Map analysis for navigation, Healthy Eating through receipt analysis, and analysing Cheating in Games.

Interactive Demo: Gesture-Controlled Rovio robot
Simple game for analysing "Cheating in Games"
Encouraging Healthy Eating, through analysis of shopping reciepts!
Enhancement of Retinal Images, for better analysis and diagnosis of Retina and related diseases
Interactive Demo: Map analysis and Topological Path Finding Application

Students were very pleased to participate and enjoyed presenting and talking to all visitors (especially with the companies’ representatives).

The panel found the demonstrated projects challenging and interesting. It was a bit of challenge to agree on the winners. Hence, the panel decided to have extra prizes for some Honorary positions. The “Best Poster” and the “Best Demo” (as well as their corresponding honorary positions) were announced at the end of the event, by the industrial panel.  Congratulations for the Winners, but well done for everyone.

Companies’ representatives and visitors praised the event and commented that this is the way forward, and students need to get used to this kind of event, presenting their work more and more to potential employers. They are looking forward to an even bigger event next year.

This event is going to be an annual event, and students are looking forward for it next year.

The School is always open for companies and potential employers to get in touch and participate. This could be the source for recruiting your next potential intern or placement student, if not new employee.

Thank you for all involved in the organisation and setup, especially the Technical and Admin teams.

A special thank you to Tom Feltwell (LSoCS Technician) for his excellent support and dedication.

Well done everyone.

All the best
Amr

ASCII Challenge 2011/12

First year Games Computing and Computer Games Production students finished their 60 second ASCII game challenge yesterday. The submissions were very impressive with many drawing on a retro theme to complement the ASCII look. The games were all developed using GameMaker Lite and were completed after around 5 weeks of work.

We think that focussed, tightly defined challenges provide a great framework for students to showcase their developing talent and the relatively short timescale prevents games either getting too large or losing direction. The next challenge will be using the Unity game engine, which will provide a different type of challenge for the students!

A video showcasing some of the students and the games as they were presented is below:

60 Second ASCII Challenge 2011/12