Tag Archives: Global Game Jam

Upcoming Computer Science events for your diary!

Lincoln’s School of Computer Science announces FIVE upcoming events you’ll not want to miss.

hackathon

From a range of 24hr to 48hr hackathons, to a short four hour long event in collaboration with Google, this is a great opportunity for students of any experience to get involved, learn and have fun.

November 12th/13th – SoCS 24h Game Jam (12:00 Saturday to 12:00 Sunday +presentations & judging)

January 20th/21st/22nd48h Global Game Jam (17:00 Friday to 17:00 Sunday +presentations & judging)

February 11th/12th – SoCS Comp Sci based hackathon (12:00 Saturday to 12:00 Sunday +presentations & judging)

February 23rdGoogle Hash Code 4h hackathon (Thursday 17:30 to 21:30)

March 18th/19th – CanJam 24h Game Jam (12:00 Saturday to 12:00 Sunday +presentations & judging)

The School of Computer Science hosted events are free and open to all students and staff. Just turn up on the days and get involved.

The events with links are ticket-based via the websites. Book early to avoid disappointment.

We will be inviting external companies to our hackathon’s, if you want to get involved or know someone who does, get in touch on the email below.

Any further info is available via socstechnicians@lincoln.ac.uk

Create a game in 48hrs for Global Game Jam

GGJ Poster

 

We’re excited to announce we will be hosting a Global Game Jam event at the University of Lincoln THIS WEEKEND 29-31 January.

In the Co-Op Lecture theatre we will hold a massive 48-hour event where game designers of all levels come together and pit their development skills against the world for prizes and of course, fun!

From beginners to experts, we want everyone to join in the fun and you all you need to do is sign up here http://tinyurl.com/LincolnGGJ16 

Bring your friends along for this amazing event! 

Find out more about the Global Game Jam here

Huge success of Global Game Jam

Lincoln’s School of Computer Science was again an official site of the Global Game Jam (GGJ).

More than 50 jammers joined from all over the UK in what is becoming one of the School’s most enjoyable events.
The GGJ is the world’s biggest hackathon focused on games development, which this year involved more than 28,000 people from 78 countries creating 5,437 new games.

The theme was the simple question “What do we do now?”, which served as inspiration for a wide variety of games from imaginary skipping ropes, through to idol worship simulators, co-op platformers, games of Celtic mysticism and even a game that uses a real coffin as a controller.

All the games created by the University of Lincoln jammers are open source and downloadable for free and there is a video of the event.

It was organised by Dr Ben Kirman and Lincoln Computing Society, with special thanks to School of Computer Science technician Matt Ashton.

The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression.

The GGJ encourages people from all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.

World’s largest games development event

Students from the University of Lincoln’s School of Computer Science will be taking part in the world’s largest game jam event.

The Global Game Jam (GGJ), which is dubbed a hackathon focused on game development, will see thousands of participants making games simultaneously across hundreds of locations all over the world.

The University’s computer labs will be home to up to 100 gamers for 48 hours from Friday, 24th January to Sunday, 26th January.

To kickstart the event jammers are shown a short video with advice from leading game developers, and a secret theme is announced.

All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon.

Dr Ben Kirman, senior lecturer in the School of Computer Science and member of Lincoln Games Research Group, said: “It’s all about stimulating collaboration and giving students the opportunity to see the sort of games development going on in other countries. Participants can also choose to donate any spare time they may have to help other groups with their projects.”

The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression.

The GGJ encourages people from all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.

In January 2013, the GGJ had 309 locations in 63 countries create over 3,000 games in one weekend.

Students from other universities (with ID) and University of Lincoln alumni are also welcome to take part in the event.

Advance registration is required. For more information and to sign up go to http://games.lincoln.ac.uk/2014/01/global-game-jam-2014/