Wheelchair Revolution: Motion-Based Games for Players with Mobility Disabilities
The growing popularity of motion-based video games such as Dance Dance Revolution, Dance Central, or Wii Fit creates new challenges for game design. Research has shown that such games have a variety of benefits, for example, improved cognition, physical health, and emotional well-being. However, they remain largely inaccessible for people with mobility disabilities, a group that could greatly benefit from physical activity. In this talk, Kathrin presents an approach to make motion-based video games wheelchair-accessible, and discusses challenges and design opportunities for players with mobility disabilities with a focus on game interface design and game balancing.
This lecture is scheduled for Monday 4th November, from 1pm- 2pm in the EMMTEC Lecture Theatre.